Game project


Scrappy is a vertical slice, an atmospheric 3D platformer made in TenGine for Play-station 4. You play as Scrappy, a small robot wakes up in a futuristic scrapyard. 

Scrappy carries a magnet which he can use to pull either single or multiple objects with. Scrappy uses the magnet to traverse through the environment and overcoming different obstacles. 

In this project which lasted for nine weeks my main responsibilities included making 3D models, textures, light baking, level design and camera splines. TenGine does not support PBR workflow so we used diffuse, normal & specular maps for this project.

I used Maya for modeling, level design, camera splines and lightbaking. Substance Painter/Designer and Photoshop for textures.

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© 2017 by Andrée Di Pisa.