Game Asset

Zielfeuergerät 38

This game-ready asset is modeled in Maya, baking and texturing were done in Substance Painter 2. The low poly model ended up beeing 11526 tris (including

the dummy round) and for the  rendered shots I decided to go with 4K textures.

Duration: 32 hours

Rendered in Marmoset Toolbag 3

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Let's get in touch!

andree.dipisa@gmail.com​

© 2017 by Andrée Di Pisa.